ConUHacks IX - Concordia Virtual Tour++
Virtual campus tour application using 3D Gaussian Splatting featuring an interactive chatbot tour guide for Concordia University.
Feb 2025 (1 month)


Overview
At ConUHacks IX, Quebec's largest hackathon, our team developed an innovative solution to revolutionize Concordia University's virtual campus tour experience. The project placed in the top 5 among 180+ submissions, demonstrating both technical excellence and practical utility. We leveraged 3D Gaussian Splatting, a cutting-edge machine learning technique in computer graphics, to transform traditional static images into a fully immersive 3D environment that visitors can freely explore.
The application allows users to freely navigate through photorealistic 3D reconstructions of campus spaces, allowing them to form a stronger connection with the university. We enhanced the experience by integrating 'Sting,' an AI chatbot named after Concordia's Stingers mascot, which serves as a virtual tour guide providing dynamic information about Concordia, exam periods, professors, and more.
Our implementation processes multiple photographs to create a point cloud using COLMAP, which is then converted into Gaussian points - specialized 3D elements with specific characteristics including position, color, orientation, and size. Through iterative optimization, these points are refined to create near-photorealistic representations of campus spaces, achieving high-quality results within the 24-hour hackathon constraint.
Challenges
- •Implementing 3D Gaussian Splatting within the 24-hour hackathon timeframe
- •Integrating the chatbot seamlessly with the web app
- •Gathering clean data for accurate 3D reconstructions